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Pnach files for pcsx2 shaders
Pnach files for pcsx2 shaders







So, you can have all the BIOS files of PlayStation 2 for free download, most of them are universal for all sorts of PS2 emulator.

pnach files for pcsx2 shaders

Dynasty warriors gundam 2 these are all i could find and i can set up a pcsx2 pnach file which should work, and these are in raw format so they need to be converted to unecrpted standered codes.

  • Pnach Files For Pcsx2 Download Play StationĬomments.
  • I have tried: GT4, Samurai Champloo, Way of the Samurai, Valkyrie Profile 2 and Rogue Galaxy. The others, a lot of the times with slowdowns. and it runs very well at 60 fps 4xnative resolution. Only game that runs smooth with Hardware acceleration is GoW.

    pnach files for pcsx2 shaders

    I have tried with different GSdx plugins, and obviously changing settins on PCSX2, but nothing. the gpu load goes to 100% and that is even using Native Resolution. so if i use software mode, i can run all the games that i have tried at full speed, usually it's not even that loaded, so if i unlock the framerate i can get more than 100 fps in some games.īUT, when i enable the hardware mode (dx11 or dx9) with my gpu, to take advantace of higher internal resolutions, the framerate takes a hit. My cpu is a quad i5-3450 ivy bridge 3.1-3.5 ghz. I have a 5770-1GB, i know that is not a very powerful card, but pcsx2 actually runs slower on hardware mode than on software mode

    pnach files for pcsx2 shaders

    Guys i think i have some kind of problem with the emulator and my gpu. This is one of the few games that is really testing my hardware and instead of forking out £500 for a new mobo, cpu and memory to play a few games I can just pop in my PS2, albeit in blur-o-vision and kind of defeats the purpose of using PCSX2, I went and bough the HD collection for £12 in Blockbuster (and just like it was in South Park was a ghost town in there).

    pnach files for pcsx2 shaders

    Since ver 1.0.0 it's been a lot more stable experience playing SotC as I would occasional dip down to 20 rfps in scenes and areas, like the first opening field with heavy bloom where as now I settle for a compromise of a smooth 40-50 vfps. Sadly I can't check right now as I'm at work but it's fairly straightforward now. Smoothest settings I have found are EE set to 1 (default setting) VU set to 2 (any higher and animations get very choppy when post processing effects are present), Make sure MTVU is unchecked at this causes slow down for me and GDX set to directx9 at 3x native res. Settings wise you don't really need to tinker with much as too much VU Cycle Stealing actually impacts performance or in the case of SotC it internally skips frames despite showing a solid 50/60 vfps.









    Pnach files for pcsx2 shaders